to the Lost World
mechanic allows players to decide how their characters are
expending effort. Action is cinematic (rather than realistic)
and heroic (rather than gritty). Players make tactical decisions
in a system that rewards creative and interesting stunts,
thus keeping the game exciting on both narrative and mechanical
cinematic combat system simple enough to run large battles
yet interesting enough for climatic duels.
- A flexible
point-buy character creation system with optional Paths.
For faster play, use one of the sample Heroes representing
the most typical character types.
advancement system in which Heroes gain skills and abilities
by using their skills in dramatic ways, satisfying their
motivations, and portraying their complications.
free-form magic system representing alchemy, voodoo, sun
magic, blood magic, and shamanism. Players can use sample
spells or make their own during play.
19 are 19 questions that help describe
what a role playing game is like.